JINGXUAN wANG
CREATIVE MOTION GRAPHICS DESIGNER / 3D DESIGNER/ illurstrator
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MFA Computer Arts in School of Visual Arts in New York 2019 - 2021
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BS Computer Graphic Technology in Purdue University 2014 - 2018
WORKING Experiences
Animation Intern, The Rise Network, Lafayette, USA 2018 - 2019
• Worked with project teams assisting with overall 3D design, modeling, animation, and documentation for creative direction
• Analyzed existing characters setting and applied Maya and Photoshop software to transform the graphic animation into 3D animation
• Aided in implementation of animation project pipeline and troubleshoot problems throughout the development cycle
• Participated in review and feedback process for key production checkpoints
• Attended animation production meetings and assist with notetaking
3D Modeling Intern, Sunny Technology Inc.,Guiyang, CHINA Summer 2017
• Collected materials to build models and composed rendering drawings of residential and commercial buildings
• Coordinated with the colleagues to revise and improve the rendering drawing of the general layout
• Recommended new technology (BIM), and helped to promote and update the software
• Provided sales department with technical support about the project expected duration and expense budget
project Experiences
Environment Modeler/ Graphic Designer, Purdue University, West Lafayette, USA
Spring 2018
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• Collaborated with other 5 team members including a sponsor from a game company and animation professor to create a shooting game prototype including environment modeling, environment texturing and rendering
• Utilized artistic skills in communicating project details through print and digital graphics including start animation section of the game, posters, flyers, and PowerPoint
• Won the acclaim for the completeness and attractiveness of our graduation project
Team Leader, Ninja “Ryu” Animation Project, Purdue University, USA
Fall 2016
• Led a group of 3 members to complete the whole process of the animation project, including creating the overall tasks and deadline plan, assembling others to brainstorm, holding regular meetings, supervising the entire progress of the project on time, communicating and reviewing other members’ works and presenting the project in the class
• Helped team to solve difficult technical problem occurred in the process, collected and integrated team member’s diverse ideas and recreated them to reach a team consensus
• Composed creative ideas and transformed them into doing storyboard, designing characters, painting the skin weight, and producing animations
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Computer Skills: Cinema 4D, MAYA, Photoshop, Adobe After Effect, Adobe Premiere, Adobe Illustrator, Adobe InDesign, Nuke, Marvelous Designer, DAZ Studio, Toon boom Harmony, Toon boom Storyboards Pro, TV Paint, Revit, AutoCAD, Zbrush, Substance Painter
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Programming Skills: HTTP, CSS, JavaScripts
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Language Ability: Chinese (Native), English (Proficient), Japanese(Upper Intermediate)
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Artistic Skills: Pipa - Chinese Lute (The Highest Grade of National Music Examination), Chinese Calligraphy
skills
EXTRACURRICULAR ACTIVITIES
Member, WIA (Women in Animation), New York City, NY, USA 2019 - Current
Member, Japanese Reading Club, Purdue University, IN USA 2017
• Participated in weekly meetings to practice Japanese with native speakers and other members
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Volunteer, Guiyang International Eco-Conference, Guiyang, CHINA Summer 2014
• Translated conference documents between Chinese and English and provided foreign participants oral translation services
• Receipted participants with registration and distributing name tags
• Coordinated among departments to confirm details of the conference and follow up the preparation progress
JINGXUAN wANG
CREATIVE MOTION GRAPHICS DESIGNER / 3D DESIGNER/ illurstrator
I was born in Guiyang in southern China in 1996 and am now based in New York City as a 3D motion graphic designer. My work is inspired by the color and smell of the world. Most of my early works tend to express negative emotions such as sadness, anger, or depression. However, after receiving a lot of kindness from people, I began to think about using my works to bring happiness to everyone. So, now my art style is happy, relaxed, funny, and cute.
I was trained as a 3D modeler in computer graphic technology during my undergraduate studies at Purdue University. But my passion for creating my own arts and animations inspires me to finish my Master’s degree in Computer Arts at the School of Visual Arts in New York City in 2021.
I have worked as an animation intern and creative intern in real-world industries, where I utilized my skills to help the team and company to create branding commercials, animations, motion graphics, and 3D designs.
Now I want to be a 3D motion graphics artist, creating my own style of artwork and bringing happiness to my audience. Such as my thesis project “Emotion Potion,” which conveys my colorful and cute style, as well as my thoughts about drug addiction and social connections.
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MFA Computer Arts, School of Visual Arts, New York,NY 2019 - 2021
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BS Computer Graphic Technology, Purdue University, West Lafayette, IN 2014 - 2018
Educations
WORKING Experiences
Contract Motion Designer, Netflix, Los Gatos, USA 2022-2023
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Collaborated with the Partner Ecosystem Platform (PEP XD) team to transform cutting-edge techniques and concepts into visually engaging assets and animations, enhancing the audience experience.
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Served as the pivotal bridge between the product design and engineering teams, effectively translating design concepts into actionable engineering tasks to ensure seamless project execution and alignment.
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Spearheaded the development of commercials for new products and tools by synergizing efforts with product and content designers on the PEP XD team.
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Provided crucial support in the creation and optimization of motion assets, branding elements, and introductory animations.
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Motion Designer, Summer Friday, New York, NY, USA 2021-2023
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Crafted compelling motion graphic animations and explainer videos from concept to completion for high-profile clients in the insurance and finance sectors, including Cigna, National Grid, and First Republic Bank.
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Actively participated in production meetings, defined workflow pipelines, and collaborated with cross-functional teams in design, production, and strategy to ensure project success.
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Developed captivating 2D/3D loop animations that elevated the brand's social media presence, contributing to increased online engagement.
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Freelance 3D Designer 2021-Present
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Crafted specialized 3D illustrations and product posters using Cinema 4D and Redshift.
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Modeled custom objects and executed hair simulations to enhance realism.
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Liaised with the in-house design team to finetune visual assets.
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Remote Creative Intern, Portier Tadeo, Los Angeles, CA, USA Spring 2021
• Developed 3D design and motion graphics animation for existing 2D graphics by using Cinema4D, texturing with Substance Painter, and rendering with Octane and Redshift, including the branding for Portier Tadeo products, commercials, and motion graphics for other clients.
• Delivered daily work progress, new ideas, and thoughts to the supervisor, making sure the communication during remote working going smoothly between me and the studio
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project Experiences
Director/Animator, School of Visual Arts, New York City, NY, USA 2020-2021
• Built the thesis project “Emotion Potion” and complete all elements from start to finish by using Cinema4D, Premiere, Nuke, After Effects, and rendering with Redshift
• Composed creative ideas and transformed them into storyboard, animatics, character design, 3D modeling, texturing, rigging, animation, compositing, and editing
• Oversaw the whole production pipeline and schedule, making sure everything completed on each milestone.
Environment Modeler/ Graphic Designer, Purdue University, West Lafayette, USA Spring 2018
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• Collaborated with other 5 team members including a sponsor from a game company and animation professor to create a shooting game prototype including environment modeling, environment texturing and rendering
• Utilized artistic skills in communicating project details through print and digital graphics including start animation section of the game, posters, flyers, and PowerPoint
• Won the acclaim for the completeness and attractiveness of our graduation project
Team Leader, Ninja “Ryu” Animation Project, Purdue University, USA Fall 2016
• Led a group of 3 members to complete the whole process of the animation project, including creating the overall tasks and deadline plan, assembling others to brainstorm, holding regular meetings, supervising the entire progress of the project on time, communicating and reviewing other members’ works and presenting the project in the class
• Helped team to solve difficult technical problem occurred in the process, collected and integrated team member’s diverse ideas and recreated them to reach a team consensus
• Composed creative ideas and transformed them into doing storyboard, designing characters, painting the skin weight, and producing animations
certification
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School of Motion - Cinema 4D Ascent
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School of Motion - Advanced 3D Cinematography (Lights, Camera, Render)
skills
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Computer Skills: Cinema 4D, MAYA, Photoshop, Adobe After Effect, Adobe Premiere, Adobe Illustrator, Adobe InDesign, Nuke, Marvelous Designer, DAZ Studio, Toon boom Harmony, Toon boom Storyboards Pro, TV Paint, Revit, AutoCAD, Zbrush, Substance Painter
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Programming Skills: HTTP, CSS, JavaScripts
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Language Ability: Chinese (Native), English (Proficient), Japanese(Upper Intermediate)
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Artistic Skills: Pipa - Chinese Lute (The Highest Grade of National Music Examination), Chinese Calligraphy
EXTRACURRICULAR ACTIVITIES
Member, WIA (Women in Animation), New York City, NY, USA 2019 - Current
Member, Japanese Reading Club, Purdue University, IN USA 2017
• Participated in weekly meetings to practice Japanese with native speakers and other members
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Volunteer, Guiyang International Eco-Conference, Guiyang, CHINA Summer 2014
• Translated conference documents between Chinese and English and provided foreign participants oral translation services
• Receipted participants with registration and distributing name tags
• Coordinated among departments to confirm details of the conference and follow up the preparation progress